True-to-Life Adaptive Racing Simulation

Adaptive Controls for Serious Sim Racers
GripShift doesn’t bypass or disable your pedals. Instead, it physically moves them for you. When you twist the GripShift handle, the system mechanically presses the gas pedal. When you push the handle, it mechanically depresses the brake pedal.
You still steer using your force-feedback wheel (Thrustmaster T598), but GripShift gives you full throttle, braking, and shifting control — all via your hands. Pedals remain connected and functional, delivering authentic pedal feel and resistance.

How GripShift Works
This hybrid approach gives you both the accessibility and control of a hand-based interface — and the realism of actual pedal feel underfoot.

GripShift converts your hand input into real pedal motion, giving you true throttle response.

Brake input is mechanically transmitted to your brake pedal, preserving realistic feedback and feel.

Built-in controls on the hand-unit let you shift gears or activate auxiliary functions without removing your hands.

Integrates with your rig quickly and simply—with no complicated setup or software.
GripShift is the only product you purchase from us, but it requires a compatible wheelbase and chassis to complete your simulator setup. We’ve developed custom kits that seamlessly integrate with the following components

Required Chassis:
Trophy, Evolution, or Sensation
Provides the mounting and driving position needed

Required Wheelbase & Pedals:
Delivers steering, force feedback, and pedal integration
Right-hand controls offer several advantages:
Yes! The rig is designed for universal use, making it perfect for teams with both adaptive and able-bodied drivers.
Feedback is everything in racing. Though adaptive drivers may not use their feet, the pedals provide crucial resistance that simulates real-world braking and throttle feel. This enhanced realism makes the rig ideal for developing authentic driving techniques that translate directly to the track.
This is the first sim rig to replicate an adaptive race car experience with the exact same controls used on the track:
Absolutely. The custom control interface connects via a single USB cable. iRacing automatically detects the input devices, allowing you to assign functions by simply pressing the desired button.
Most sim equipment available for adaptive drivers doesn't accurately replicate real race car controls. The GripShift bridges this gap, allowing adaptive drivers to train effectively at home with controls that translate directly to their track experience.
As a C6 quadriplegic, Torsten lacks finger dexterity. The tri-pin locks in his wrist to allow consistent grip without letting go. For drivers with grip strength (e.g., paraplegics), a spinner knob is also an option. Using either ensures constant control—no palming of the wheel, which can be unsafe.
Adaptive race car driver Torsten Gross of Just Hands Motorsports partnered with Mobility Innovations and Veigel to adapt his real race car hand controls for sim racing, creating a true 1:1 racing experience.



The Story Behind GripShift
The GripShift wasn’t designed in a lab—it was forged on the track. C6 quadriplegic Torsten Gross has earned podium finishes in SCCA, International GT, and World Racing League events using hand controls. Now, those same innovations that put him on real-world podiums are engineered for your simulator. This isn’t theoretical—it’s battle-tested by a racer who refuses to let physics write his story.

Order GripShift today and get ready to build your ultimate rig.